Megacorp Exec.png|100 Megacorp Exec-1.png|100 Megacorp Exec-2.png|100
Execs live a romanticized lifestyle in the highest floors of elite arcology buildings, where they enjoy the absolute highest standard of living the planets have to offer. However, boardroom competition is fierce, and it can sometimes even be lethal. To survive the cutthroat environment, executives have to be tough and ruthless, as comfortable managing teams of prisec mercenaries as they are negotiating multibillion-credit deals.

Skills: Charm 3, Cool 3, Deception 4, Discipline 2, Leadership 4, Negotiation 4, Perception 3, Vigilance 3.
Talents: Adversary 1 (upgrade difficulty of all combat checks against this target once), Proper Upbringing 2 (when making a social skill check in the company of fellow corporate employees, may suffer 2 strain to add :Genesys_advantage: :Genesys_advantage: to the check).
Abilities: Let’s Make a Deal (if this character knows an opponent’s Desire Motivation, when this character inflicts strain on the opponent, the opponent suffers 4 additional strain), Ominous Reputation (when an opponent targets this character with a check, the opponent suffers 2 strain).
Equipment: Expensive suit with built-in PAD, credstick with unlimited funds, teacup giraffe, personal assistant.
Visual Description: